QGLFramebufferObjectFormat Class Reference
Constructor
- void QGLFramebufferObjectFormat()
- void QGLFramebufferObjectFormat(QGLFramebufferObjectFormat other)
Constructor Properties
- prototype: The QGLFramebufferObjectFormat prototype object
Prototype Object Properties
- Attachment attachment()
- unsigned int internalTextureFormat()
- bool mipmap()
- QGLFramebufferObjectFormat operator_assign(QGLFramebufferObjectFormat other)
- bool operator_equal(QGLFramebufferObjectFormat other)
- int samples()
- void setAttachment(Attachment attachment)
- void setInternalTextureFormat(unsigned int internalTextureFormat)
- void setMipmap(bool enabled)
- void setSamples(int samples)
- void setTextureTarget(unsigned int target)
- unsigned int textureTarget()
Instance Properties
QGLFramebufferObjectFormat objects have no special properties beyond those inherited from the QGLFramebufferObjectFormat prototype object.