59 #ifndef vtkSphereWidget_h
60 #define vtkSphereWidget_h
63 #include "vtkInteractionWidgetsModule.h"
75 #define VTK_SPHERE_OFF 0
76 #define VTK_SPHERE_WIREFRAME 1
77 #define VTK_SPHERE_SURFACE 2
96 void PlaceWidget()
override { this->Superclass::PlaceWidget(); }
98 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
100 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
111 vtkGetMacro(Representation,
int);
141 this->SphereSource->SetRadius(r);
143 double GetRadius() {
return this->SphereSource->GetRadius(); }
150 void SetCenter(
double x,
double y,
double z) { this->SphereSource->SetCenter(x, y, z); }
153 void GetCenter(
double xyz[3]) { this->SphereSource->GetCenter(xyz); }
187 vtkSetVector3Macro(HandleDirection,
double);
188 vtkGetVector3Macro(HandleDirection,
double);
195 vtkGetVector3Macro(HandlePosition,
double);
251 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
298 double HandleDirection[3];
299 double HandlePosition[3];
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
implicit function for a sphere
#define VTK_SIZEHINT(...)